YT3CT Skywave Simulator

Rays leave the antenna, hit a virtual-height mirror, and bend back to Earth only if the operating frequency is below that layer's MUF at the ray's angle (secant law: MUF = fc / sin θ).

Operating frequency
14.0
Night mode

D disappears (recombines within minutes of sunset). E's ionization drops sharply. F1 merges into F2, which itself weakens and rises in height.

100
150.0
closed

Real Es forms as short-lived, unpredictable ionized patches — not a steady layer. This simulates that: it flickers open and closed over time with a randomized peak fc, rather than sitting at one fixed value. Turning this on switches the antenna to an Es-only hop and hides the other layers, since a real Es opening is a separate, self-contained propagation mode.

70
105
3.0
200
5.0
300
9.0
Antenna (vertical radiation pattern)
5
20
9
Hop builder

Each ray is tested hop by hop. It only advances if the chosen layer is active and the frequency is below that hop's MUF — otherwise it punches through right there and the chain stops.

Transmitting at 14.0 MHz
SKYWAVE SIMULATOR — YT3CT
To scale · 4,000 km

Globe: landing distances are exact, but height is exaggerated for visibility, so the drawn angle is not — see the caption under the chart for details.

Ray slope always shows the true takeoff angle.